activity
20242026
most citedWorking in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings

2 citations · 3 across the 5 of their papers we have counts for

collaborators
Showing cs.HCShow all

5 papers · 1 filter

cs.HC2026

Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality

Logan Lane, Ibrahim Tahmid, Feiyu Lu +1

Additive models of interaction performance, such as the Keystroke-Level Model (KLM), are tools that allow designers to compare and optimize the performance of user interfaces by su…

cs.HC2025

Revisiting Performance Models of Distal Pointing Tasks in Virtual Reality

Logan Lane, Feiyu Lu, Shakiba Davari +2

Performance models of interaction, such as Fitts Law, are important tools for predicting and explaining human motor performance and for designing high-performance user interfaces.…

cs.HC2024

Towards Intelligent Augmented Reality (iAR): A Taxonomy of Context, an Architecture for iAR, and an Empirical Study

Shakiba Davari, Daniel Stover, Alexander Giovannelli +2

Recent advancements in Augmented Reality (AR) research have highlighted the critical role of context awareness in enhancing interface effectiveness and user experience. This unders…

cs.HC20241 cited

Towards Context-Aware Adaptation in Extended Reality: A Design Space for XR Interfaces and an Adaptive Placement Strategy

Shakiba Davari, Doug A. Bowman

By converting the entire 3D space around the user into a screen, Extended Reality (XR) can ameliorate traditional displays' space limitations and facilitate the consumption of mult…

cs.HC20242 cited

Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings

Leonardo Pavanatto, Verena Biener, Jennifer Chandran +11

Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. W…