4 papers · 1 filter
Sparse View Distractor-Free Gaussian Splatting
Yi Gu, Zhaorui Wang, Jiahang Cao +4
3D Gaussian Splatting (3DGS) enables efficient training and fast novel view synthesis in static environments. To address challenges posed by transient objects, distractor-free 3DGS…
FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation
Zhaorui Wang, Yi Gu, Deming Zhou +1
Recently, 3D Gaussian Splatting (3DGS) has demonstrated remarkable success in 3D reconstruction and novel view synthesis. However, reconstructing 3D scenes from sparse viewpoints r…
Sharpening Your Density Fields: Spiking Neuron Aided Fast Geometry Learning
Yi Gu, Zhaorui Wang, Dongjun Ye +1
Neural Radiance Fields (NeRF) have achieved remarkable progress in neural rendering. Extracting geometry from NeRF typically relies on the Marching Cubes algorithm, which uses a ha…
Robust SG-NeRF: Robust Scene Graph Aided Neural Surface Reconstruction
Yi Gu, Dongjun Ye, Zhaorui Wang +3
Neural surface reconstruction relies heavily on accurate camera poses as input. Despite utilizing advanced pose estimators like COLMAP or ARKit, camera poses can still be noisy. Ex…