2 citations · 4 across the 12 of their papers we have counts for
12 papers
Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians
Han Jiao, Jiakai Sun, Lei Zhao +4
Constructing photorealistic Free-Viewpoint Videos (FVVs) of dynamic scenes from a set of posed 2D images has been an intriguing yet challenging task in computer vision. Methods bas…
Fast and Robust Deformable 3D Gaussian Splatting
Han Jiao, Jiakai Sun, Lei Zhao +3
3D Gaussian Splatting has demonstrated remarkable real-time rendering capabilities and superior visual quality in novel view synthesis for static scenes. Building upon these advant…
M-Miner: Multi-Agent Enhanced MCTS for Mobile GUI Agent Data Mining
Rui Lv, Juncheng Mo, Tianyi Chu +11
Graphical User Interface (GUI) agent is pivotal to advancing intelligent human-computer interaction paradigms. Constructing powerful GUI agents necessitates the large-scale annotat…
SparkUI-Parser: Enhancing GUI Perception with Robust Grounding and Parsing
Hongyi Jing, Jiafu Chen, Chen Rao +9
The existing Multimodal Large Language Models (MLLMs) for GUI perception have made great progress. However, the following challenges still exist in prior methods: 1) They model dis…
MAPo : Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene Reconstruction
Han Jiao, Jiakai Sun, Yexing Xu +3
3D Gaussian Splatting, known for enabling high-quality static scene reconstruction with fast rendering, is increasingly being applied to multi-view dynamic scene reconstruction. A…
Rethinking Video Deblurring with Wavelet-Aware Dynamic Transformer and Diffusion Model
Chen Rao, Guangyuan Li, Zehua Lan +7
Current video deblurring methods have limitations in recovering high-frequency information since the regression losses are conservative with high-frequency details. Since Diffusion…