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20232026
most citedSplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting

4 citations · 7 across the 9 of their papers we have counts for

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8 papers · 1 filter

cs.CV2026

Accelerating Transformer-Based Monocular SLAM via Geometric Utility Scoring

Xinmiao Xiong, Bangya Liu, Hao Wang +7

Geometric Foundation Models (GFMs) have recently advanced monocular SLAM by providing robust, calibration-free 3D priors. However, deploying these models on dense video streams int…

cs.CV2026

NeVStereo: A NeRF-Driven NVS-Stereo Architecture for High-Fidelity 3D Tasks

Pengcheng Chen, Yue Hu, Wenhao Li +5

In modern dense 3D reconstruction, feed-forward systems (e.g., VGGT, pi3) focus on end-to-end matching and geometry prediction but do not explicitly output the novel view synthesis…

cs.CV2025

IDU: Incremental Dynamic Update of Existing 3D Virtual Environments with New Imagery Data

Meida Chen, Luis Leal, Yue Hu +5

For simulation and training purposes, military organizations have made substantial investments in developing high-resolution 3D virtual environments through extensive imaging and 3…

cs.CV2025

Splat Feature Solver

Butian Xiong, Rong Liu, Kenneth Xu +2

Feature lifting has emerged as a crucial component in 3D scene understanding, enabling the attachment of rich image feature descriptors (e.g., DINO, CLIP) onto splat-based 3D repre…

cs.CV2025

Deformable Beta Splatting

Rong Liu, Dylan Sun, Meida Chen +2

3D Gaussian Splatting (3DGS) has advanced radiance field reconstruction by enabling real-time rendering. However, its reliance on Gaussian kernels for geometry and low-order Spheri…

cs.CV2025★ 4 cited

SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting

Yue Hu, Rong Liu, Meida Chen +2

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monoc…

cs.CV2024★ 2 cited

AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field

Rong Liu, Rui Xu, Yue Hu +2

3D Gaussian Splatting (3DGS) has recently advanced radiance field reconstruction by offering superior capabilities for novel view synthesis and real-time rendering speed. However,…

cs.CV2023★ 1 cited

Universal Photorealistic Style Transfer: A Lightweight and Adaptive Approach

Rong Liu, Enyu Zhao, Zhiyuan Liu +2

Photorealistic style transfer aims to apply stylization while preserving the realism and structure of input content. However, existing methods often encounter challenges such as co…