2 citations · 2 across the 4 of their papers we have counts for
4 papers
UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experience
Zichuan Lin, Feiyu Liu, Yijun Yang +9
Autonomous mobile GUI agents have attracted increasing attention along with the advancement of Multimodal Large Language Models (MLLMs). However, existing methods still suffer from…
ProAct: Agentic Lookahead in Interactive Environments
Yangbin Yu, Mingyu Yang, Junyou Li +9
Existing Large Language Model (LLM) agents struggle in interactive environments requiring long-horizon planning, primarily due to compounding errors when simulating future states.…
Enhancing Human Experience in Human-Agent Collaboration: A Human-Centered Modeling Approach Based on Positive Human Gain
Yiming Gao, Feiyu Liu, Liang Wang +12
Existing game AI research mainly focuses on enhancing agents' abilities to win games, but this does not inherently make humans have a better experience when collaborating with thes…
Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective
Yiming Gao, Feiyu Liu, Liang Wang +11
MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human leve…