2 citations · 2 across the 2 of their papers we have counts for
2 papers
cs.HC2026
Looking Around by Looking Around: Omnidirectional Gaze-based VR Viewport Control
Hock Siang Lee, Jinghui Hu, Florian Weidner +2
Traditional VR viewport control primarily relies on head and torso movement, which can be effortful and limiting in both constrained and extended-use settings. We introduce Looking…
cs.HC2026★ 2 cited
The Eye-Head Mover Spectrum: Modelling Individual and Population Head Movement Tendencies in Virtual Reality
Jinghui Hu, Ludwig Sidenmark, Hock Siang Lee +1
People differ in how much they move their head versus their eyes when shifting gaze, yet such tendencies remain largely unexplored in HCI. We introduce head movement tendencies as…