4 papers
Racing in Volume with Flow Ensembles
Saswat Subhajyoti Mallick, Riu Cherdchusakulchai, Marc Ruiz Olle +4
Streaming 4D reconstruction has been demonstrated only indoors, on dense camera rigs surrounding subjects that move at human pace. Outdoor 4D reconstruction exists but relies eithe…
CGHair: Compact Gaussian Hair Reconstruction with Card Clustering
Haimin Luo, Srinjay Sarkar, Albert Mosella-Montoro +2
We present a compact pipeline for high-fidelity hair reconstruction from multi-view images. While recent 3D Gaussian Splatting (3DGS) methods achieve realistic results, they often…
From Blurry to Believable: Enhancing Low-quality Talking Heads with 3D Generative Priors
Ding-Jiun Huang, Yuanhao Wang, Shao-Ji Yuan +4
Creating high-fidelity, animatable 3D talking heads is crucial for immersive applications, yet often hindered by the prevalence of low-quality image or video sources, which yield p…
Generalizable Human Gaussians for Sparse View Synthesis
Youngjoong Kwon, Baole Fang, Yixing Lu +9
Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR,…