1 citations · 1 across the 3 of their papers we have counts for
4 papers
FMPose3D: monocular 3D pose estimation via flow matching
Ti Wang, Xiaohang Yu, Mackenzie Weygandt Mathis
Monocular 3D pose estimation is fundamentally ill-posed due to depth ambiguity and occlusions, thereby motivating probabilistic methods that generate multiple plausible 3D pose hyp…
SCE-SLAM: Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings
Yuchen Wu, Jiahe Li, Xiaohan Yu +3
Monocular visual SLAM enables 3D reconstruction from internet video and autonomous navigation on resource-constrained platforms, yet suffers from scale drift, i.e., the gradual div…
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction
Meiying Gu, Jiawei Zhang, Jiahe Li +4
Recent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, su…
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Jiahe Li, Jiawei Zhang, Youmin Zhang +4
Reconstructing accurate surfaces with radiance fields has achieved remarkable progress in recent years. However, prevailing approaches, primarily based on Gaussian Splatting, are i…