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20242026
most citedWorDepth: Variational Language Prior for Monocular Depth Estimation

2 citations · 2 across the 14 of their papers we have counts for

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cs.CV2026

TouchScale: 500 Hours of Human Vision and Touch for Visual-Tactile Learning

Dayou Li, Hao Wang, Qianqian Yang +23

Large-scale egocentric human interaction data is becoming an important source of physical supervision for embodied learning, yet video alone leaves the contact and pressure that ch…

cs.CV2026

Dexterous Tactile World Model

Ziyao Zeng, Xiatao Sun, Hao Wang +6

World models for manipulation are typically trained from video, yet the events that determine how manipulation unfolds, such as making and releasing contact, are difficult to obser…

cs.CV2026

OpenLongTail: Generative Scaling of Long-Tail Driving Data

Lulin Liu, Nuo Chen, Yan Wang +15

Scaling robust driving policies is fundamentally bottlenecked by the scarcity of edge cases in curated datasets. While the real world continuously captures these critical events, s…

cs.CV2026

A Physics-Grounded Benchmark for Multi-Agent Dynamics in World Models

Nuo Chen, Lulin Liu, Zihao Li +12

Generative world models hold immense promise as scalable simulators for autonomous systems, particularly for synthesizing rare but safety-critical multi-agent interactions, such as…

cs.CV2025

Coffee: Controllable Diffusion Fine-tuning

Ziyao Zeng, Jingcheng Ni, Ruyi Liu +1

Text-to-image diffusion models can generate diverse content with flexible prompts, which makes them well-suited for customization through fine-tuning with a small amount of user-pr…

cs.CV2025

ETA: Energy-based Test-time Adaptation for Depth Completion

Younjoon Chung, Hyoungseob Park, Patrick Rim +7

We propose a method for test-time adaptation of pretrained depth completion models. Depth completion models, trained on some ``source'' data, often predict erroneous outputs when t…

cs.CV2025

ProtoDepth: Unsupervised Continual Depth Completion with Prototypes

Patrick Rim, Hyoungseob Park, S. Gangopadhyay +3

We present ProtoDepth, a novel prototype-based approach for continual learning of unsupervised depth completion, the multimodal 3D reconstruction task of predicting dense depth map…

cs.CV2025

HOMER: Homography-Based Efficient Multi-view 3D Object Removal

Jingcheng Ni, Weiguang Zhao, Daniel Wang +4

3D object removal is an important sub-task in 3D scene editing, with broad applications in scene understanding, augmented reality, and robotics. However, existing methods struggle…

cs.CV2024

RSA: Resolving Scale Ambiguities in Monocular Depth Estimators through Language Descriptions

Ziyao Zeng, Yangchao Wu, Hyoungseob Park +6

We propose a method for metric-scale monocular depth estimation. Inferring depth from a single image is an ill-posed problem due to the loss of scale from perspective projection du…

cs.CV2024

Iris: Integrating Language into Diffusion-based Monocular Depth Estimation

Ziyao Zeng, Jingcheng Ni, Daniel Wang +5

Traditional monocular depth estimation suffers from inherent ambiguity and visual nuisances. We demonstrate that language can enhance monocular depth estimation by providing an add…

cs.CV2024★ 2 cited

WorDepth: Variational Language Prior for Monocular Depth Estimation

Ziyao Zeng, Daniel Wang, Fengyu Yang +6

Three-dimensional (3D) reconstruction from a single image is an ill-posed problem with inherent ambiguities, i.e. scale. Predicting a 3D scene from text description(s) is similarly…

cs.CV2024

Binding Touch to Everything: Learning Unified Multimodal Tactile Representations

Fengyu Yang, Chao Feng, Ziyang Chen +8

The ability to associate touch with other modalities has huge implications for humans and computational systems. However, multimodal learning with touch remains challenging due to…