collaborators

8 papers

cs.CV2026

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang +38

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…

cs.CV2026

ABot-N1: Toward a General Visual Language Navigation Foundation Model

Ruiyan Gong, Yingnan Guo, Junjun Hu +43

Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks. Current approaches typica…

cs.AI2026

ABot-AgentOS: A General Robotic Agent OS with Lifelong Multi-modal Memory

Jiayi Tian, Shiao Liu, Yuting Xu +30

Recent VLM and VLA systems have improved robotic perception and action prediction, yet long-horizon embodied agents still require a general runtime layer for reasoning, memory, too…

cs.CV2026

ReflectVLN: Training Vision-Language Navigation Agents with Reflective Reasoning

Jiahang Wang, Yirong Yang, Yanqing Zhu +4

Existing vision-language navigation methods often couple a VLM with waypoint decoders to produce multi-step action plans, but they typically lack an explicit closed-loop mechanism…

cs.CV2026

ABot-M0.5: Unified Mobility-and-Manipulation World Action Model

Ronghan Chen, Yandan Yang, Zuojin Tang +18

Mobile manipulation is a key capability for general-purpose robots, yet remains challenging for current embodied learning methods. VLA policies are typically reactive and lack expl…

cs.RO2026

POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation

Ruiyan Gong, Meisheng Zhang, Yuxiang Zhao +12

Real-world navigation is fundamentally driven by Points of Interest (POIs), yet reaching a precise POI remains a critical "final-meters" challenge. Existing Vision-Language Navigat…