5 papers
HairLRM: Strand-based Hair Modeling via Large Reconstruction Models
Yuefan Shen, Yican Dong, Xiufeng Huang +3
The fundamental limitation of traditional strand-based modeling is not simply data scarcity, but the ill-posedness of inferring complex 3D fields from 2D imagery without structural…
Real-Time Neural Hair Denoising
Chenghao Wu, Yuefan Shen, Tao Huang +3
We propose a lightweight real-time method for reconstructing strand-based hair G-Buffers from severely undersampled rasterized inputs. Our pipeline first applies neural spatial rec…
Real-time Neural Six-way Lightmaps
Wei Li, Hanxiao Sun, Tao Huang +4
Participating media are a pervasive and intriguing visual effect in virtual environments. Unfortunately, rendering such phenomena in real-time is notoriously difficult due to the c…
Birth of a Painting: Differentiable Brushstroke Reconstruction
Ying Jiang, Jiayin Lu, Yunuo Chen +4
Painting embodies a unique form of visual storytelling, where the creation process is as significant as the final artwork. Although recent advances in generative models have enable…
Auto Hair Card Extraction for Smooth Hair with Differentiable Rendering
Zhongtian Zheng, Tao Huang, Haozhe Su +7
Hair cards remain a widely used representation for hair modeling in real-time applications, offering a practical trade-off between visual fidelity, memory usage, and performance. H…