3 papers
cs.CV2026
TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization
Zheng Dong, Daifei Qiu, Pinxuan Dai +5
Consumer-level applications require fast optimization of 3D Gaussian Splatting (3DGS) with high-fidelity novel view rendering. However, existing 3DGS acceleration approaches still…
cs.GR2025
Neural Shell Texture Splatting: More Details and Fewer Primitives
Xin Zhang, Anpei Chen, Jincheng Xiong +3
Gaussian splatting techniques have shown promising results in novel view synthesis, achieving high fidelity and efficiency. However, their high reconstruction quality comes at the…
cs.CV2024
High-quality Surface Reconstruction using Gaussian Surfels
Pinxuan Dai, Jiamin Xu, Wenxiang Xie +3
We propose a novel point-based representation, Gaussian surfels, to combine the advantages of the flexible optimization procedure in 3D Gaussian points and the surface alignment pr…