activity
20242026
collaborators

8 papers

cs.CV2026

MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer

Weiyu Li, Antoine Toisoul, Tom Monnier +4

We present MeshFlow, a new method for generating artist-like 3D meshes. Current mesh generators often adopt Auto-Regressive (AR) next-token prediction, a natural choice given the d…

cs.CV2026

PoseMaster: A Unified 3D Native Framework for Stylized Pose Generation

Hongyu Yan, Kunming Luo, Weiyu Li +5

Pose stylization, which aims to synthesize stylized content aligning with target poses, serves as a fundamental task across 2D, 3D, and video domains. In the 3D realm, prevailing a…

cs.CV2025

SceneMaker: Open-set 3D Scene Generation with Decoupled De-occlusion and Pose Estimation Model

Yukai Shi, Weiyu Li, Zihao Wang +4

We propose a decoupled 3D scene generation framework called SceneMaker in this work. Due to the lack of sufficient open-set de-occlusion and pose estimation priors, existing method…

cs.GR2025

CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner

Weiyu Li, Jiarui Liu, Hongyu Yan +5

We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed…

cs.CV2025

UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes

Yixun Liang, Kunming Luo, Xiao Chen +5

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based i…

cs.CV2025

Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets

Weiyu Li, Xuanyang Zhang, Zheng Sun +15

While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamen…