5 papers
Raon-OpenTTS: Open Models and Data for Robust Text-to-Speech
Semin Kim, Seungjun Chung, Taehong Moon +8
Recent advances in text-to-speech (TTS) models show impressive speech naturalness and quality, yet the role of large-scale open data in driving this progress remains underexplored.…
Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games
Dongmin Park, Minkyu Kim, Beongjun Choi +13
Large Language Model (LLM) agents are reshaping the game industry, by enabling more intelligent and human-preferable characters. Yet, current game benchmarks fall short of practica…
Raon-Speech Technical Report
Beomsoo Kim, Changho Choi, Dohyun Kim +23
We present Raon-Speech, a top-performing 9B-parameter speech language model (SpeechLM) for English and Korean speech understanding, answering, and generation, and Raon-SpeechChat,…
FlashAdventure: A Benchmark for GUI Agents Solving Full Story Arcs in Diverse Adventure Games
Jaewoo Ahn, Junseo Kim, Heeseung Yun +4
GUI agents powered by LLMs show promise in interacting with diverse digital environments. Among these, video games offer a valuable testbed due to their varied interfaces, with adv…
Simple Drop-in LoRA Conditioning on Attention Layers Will Improve Your Diffusion Model
Joo Young Choi, Jaesung R. Park, Inkyu Park +3
Current state-of-the-art diffusion models employ U-Net architectures containing convolutional and (qkv) self-attention layers. The U-Net processes images while being conditioned on…