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cs.AI2024
Training Interactive Agent in Large FPS Game Map with Rule-enhanced Reinforcement Learning
Chen Zhang, Huan Hu, Yuan Zhou +4
In the realm of competitive gaming, 3D first-person shooter (FPS) games have gained immense popularity, prompting the development of game AI systems to enhance gameplay. However, d…
cs.AI2024
Advancing DRL Agents in Commercial Fighting Games: Training, Integration, and Agent-Human Alignment
Chen Zhang, Qiang He, Zhou Yuan +4
Deep Reinforcement Learning (DRL) agents have demonstrated impressive success in a wide range of game genres. However, existing research primarily focuses on optimizing DRL compete…