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Yuheng Wu

4 papers hereh-index 00 citations5 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author1
  • middle author2

Across the 3 of 4 papers where every author was matched, so the position is known.

fields
  • cs.HC3
  • cs.CV1
same name
  • Yuheng Wu — 8 papers, h 5
  • Yuheng Wu — 7 papers, h 4
  • Yuheng Wu — 6 papers, h 3
  • Yuheng Wu — 3 papers, h 1
  • Yuheng Wu — 2 papers, h 4
  • Yuheng Wu — 1 paper, h 0

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

collaborators

4 papers

cs.HC2026

NavSight in the Wild: Understanding Real-World Use of a Mobile Augmented Reality Application for People with Low Vision in Outdoor Navigation

Yuheng Wu, Kexin Zhang, Ben Kosa +3

The ability to navigate outdoors safely and independently is crucial yet challenging for people with low vision (PLV). While various augmented reality (AR) systems for low vision h…

cs.HC2026

What to Distinguish and How? Opportunities and Challenges of Augmenting Multiple, Cluttered Objects in Complex Scenes for People with Low Vision

Yuheng Wu, Ruijia Chen, Jaewook Lee +9

People with low vision (PLV) struggle to perceive complex scenes like busy kitchens and crowded streets, which contain many objects, visual clutter, and dynamic elements. Prior AR…

cs.HC2026

NaviNote: Enabling In-situ Spatial Annotation Authoring to Support Exploration and Navigation for Blind and Low Vision People

Ruijia Chen, Yuheng Wu, Charlie Houseago +9

GPS and smartphones enable users to place location-based annotations, capturing rich environmental context. Previous research demonstrates that blind and low vision (BLV) people ca…

cs.CV2026

ARGaze: Autoregressive Transformers for Online Egocentric Gaze Estimation

Jia Li, Wenjie Zhao, Shijian Deng +6

Online egocentric gaze estimation predicts where a camera wearer is looking from first-person video using only past and current frames, a task essential for augmented reality and a…

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