collaborators

9 papers

cs.CV2026

Advances in 4D Representation: Geometry, Motion, and Interaction

Mingrui Zhao, Sauradip Nag, Kai Wang +5

We present a survey on 4D generation and reconstruction, a fast-evolving subfield of computer graphics whose developments have been propelled by recent advances in neural fields, g…

cs.CV2026

Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalization

Aditya Vora, Sauradip Nag, Kai Wang +1

We present ATOP (Articulate That Object Part), a novel few-shot method based on motion personalization to articulate a static 3D object with respect to a part and its motion as pre…

cs.CV2026

LatentUM: Unleashing the Potential of Interleaved Cross-Modal Reasoning via a Latent-Space Unified Model

Jiachun Jin, Zetong Zhou, Xiao Yang +4

Unified models (UMs) hold promise for their ability to understand and generate content across heterogeneous modalities. Compared to merely generating visual content, the use of UMs…

cs.CV2026

ReinDriveGen: Reinforcement Post-Training for Out-of-Distribution Driving Scene Generation

Hao Zhang, Lue Fan, Weikang Bian +4

We present ReinDriveGen, a framework that enables full controllability over dynamic driving scenes, allowing users to freely edit actor trajectories to simulate safety-critical cor…

cs.CV2026

Hierarchical Transformers for Unsupervised 3D Shape Abstraction

Aditya Vora, Lily Goli, Andrea Tagliasacchi +1

We introduce HiT, a novel hierarchical neural field representation for 3D shapes that learns general hierarchies in a coarse-to-fine manner across different shape categories in an…

cs.RO2025

VacuumVLA: Boosting VLA Capabilities via a Unified Suction and Gripping Tool for Complex Robotic Manipulation

Hui Zhou, Siyuan Huang, Minxing Li +3

Vision Language Action models have significantly advanced general purpose robotic manipulation by harnessing large scale pretrained vision and language representations. Among exist…