3 papers
cs.RO2026
3D Scene Graphs: Open Challenges and Future Directions
Dennis Rotondi, Francesco Argenziano, Sebastian Koch +10
3D Scene Graphs (3DSGs) have emerged as a powerful representation for spatial AI by combining geometric grounding with semantic and relational abstractions of the environment. Thei…
cs.CV2026
Gaussian Mapping for Evolving Scenes
Vladimir Yugay, Thies Kersten, Luca Carlone +3
Mapping systems with novel view synthesis (NVS) capabilities, most notably 3D Gaussian Splatting (3DGS), are widely used in computer vision, as well as in various applications, inc…
cs.CV2025
Describe Anything Anywhere At Any Moment
Nicolas Gorlo, Lukas Schmid, Luca Carlone
Computer vision and robotics applications ranging from augmented reality to robot autonomy in large-scale environments require spatio-temporal memory frameworks that capture both g…