10 papers
ResEdit: Residual embeddings for precise generative image editing
Ahmet Canberk Baykal, Valentin Deschaintre, Yannick Hold-Geoffroy +4
Conditional diffusion image generators can be repurposed for editing through inversion, without the need for large-scale paired fine-tuning data. However, producing high-quality, t…
MAOAM: Unified Object and Material Selection with Vision-Language Models
Jaden Park, Valentin Deschaintre, Jason Kuen +5
Selection is a core operation in interactive image editing. To be practical, a user should be able to specify and disambiguate the desired selection region through either text or c…
Stochastic Ray Tracing for the Reconstruction of 3D Gaussian Splatting
Peiyu Xu, Xin Sun, Krishna Mullia +3
Ray-tracing-based 3D Gaussian splatting (3DGS) methods overcome the limitations of rasterization -- rigid pinhole camera assumptions, inaccurate shadows, and lack of native reflect…
UniLight: A Unified Representation for Lighting
Zitian Zhang, Iliyan Georgiev, Michael Fischer +3
Lighting has a strong influence on visual appearance, yet understanding and representing lighting in images remains notoriously difficult. Various lighting representations exist, s…
Monte Carlo Rendering to Diffusion Curves with Differential BEM
Ryusuke Sugimoto, Christopher Batty, Siddhartha Chaudhuri +4
We present a method for generating vector graphics, in the form of diffusion curves, directly from noisy samples produced by a Monte Carlo renderer. While generating raster images…
V-RGBX: Video Editing with Accurate Controls over Intrinsic Properties
Ye Fang, Tong Wu, Valentin Deschaintre +6
Large-scale video generation models have shown remarkable potential in modeling photorealistic appearance and lighting interactions in real-world scenes. However, a closed-loop fra…