7 papers
ResEdit: Residual embeddings for precise generative image editing
Ahmet Canberk Baykal, Valentin Deschaintre, Yannick Hold-Geoffroy +4
Conditional diffusion image generators can be repurposed for editing through inversion, without the need for large-scale paired fine-tuning data. However, producing high-quality, t…
MAOAM: Unified Object and Material Selection with Vision-Language Models
Jaden Park, Valentin Deschaintre, Jason Kuen +5
Selection is a core operation in interactive image editing. To be practical, a user should be able to specify and disambiguate the desired selection region through either text or c…
UniLight: A Unified Representation for Lighting
Zitian Zhang, Iliyan Georgiev, Michael Fischer +3
Lighting has a strong influence on visual appearance, yet understanding and representing lighting in images remains notoriously difficult. Various lighting representations exist, s…
SAMa: Material-aware 3D Selection and Segmentation
Michael Fischer, Iliyan Georgiev, Thibault Groueix +3
Decomposing 3D assets into material parts is a common task for artists, yet remains a highly manual process. In this work, we introduce Select Any Material (SAMa), a material selec…
Stochastic Gradient Estimation for Higher-order Differentiable Rendering
Zican Wang, Michael Fischer, Tobias Ritschel
We derive methods to compute higher order differentials (Hessians and Hessian-vector products) of the rendering operator. Our approach is based on importance sampling of a convolut…
Fine-Grained Spatially Varying Material Selection in Images
Julia Guerrero-Viu, Michael Fischer, Iliyan Georgiev +4
Selection is the first step in many image editing processes, enabling faster and simpler modifications of all pixels sharing a common modality. In this work, we present a method fo…