activity
20222026
most citedSurfaceVoronoi: Efficiently Computing Voronoi Diagrams over Mesh Surfaces with Arbitrary Distance Solvers

16 citations · 30 across the 14 of their papers we have counts for

collaborators

16 papers

cs.GR2026

Neural Centroidal Voronoi Tessellations

Jiacheng Xu, Bo Pang, Rui Xu +5

Centroidal Voronoi tessellation (CVT) is a fundamental primitive for high-quality surface sampling and isotropic remeshing in computer graphics. However, computing surface CVTs wit…

cs.CV2026

Autoregressive B-Rep Shape Generation with Parametric Surfaces

Dafei Qin, Rui Xu, Zeyu Shen +8

Generative CAD modeling has broad design and application potential. Despite significant advances in Boundary Representation (B-Rep) generation, the dominant representation in CAD,…

cs.GR2025★ 2 cited

MATStruct: High-Quality Medial Mesh Computation via Structure-aware Variational Optimization

Ningna Wang, Rui Xu, Yibo Yin +4

We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The media…

cs.CV2025

PDT: Point Distribution Transformation with Diffusion Models

Jionghao Wang, Cheng Lin, Yuan Liu +7

Point-based representations have consistently played a vital role in geometric data structures. Most point cloud learning and processing methods typically leverage the unordered an…

cs.GR2025★ 3 cited

CrossGen: Learning and Generating Cross Fields for Quad Meshing

Qiujie Dong, Jiepeng Wang, Rui Xu +10

Cross fields play a critical role in various geometry processing tasks, especially for quad mesh generation. Existing methods for cross field generation often struggle to balance c…

cs.CV2024

SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors

Rui Xu, Wenyue Chen, Jiepeng Wang +7

Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a sin…

cs.GR2024★ 3 cited

A Hessian-Based Field Deformer for Real-Time Topology-Aware Shape Editing

Yunxiao Zhang, Zixiong Wang, Zihan Zhao +5

Shape manipulation is a central research topic in computer graphics. Topology editing, such as breaking apart connections, joining disconnected ends, and filling/opening a topologi…

cs.CV2024

NeurCross: A Neural Approach to Computing Cross Fields for Quad Mesh Generation

Qiujie Dong, Huibiao Wen, Rui Xu +6

Quadrilateral mesh generation plays a crucial role in numerical simulations within Computer-Aided Design and Engineering (CAD/E). Producing high-quality quadrangulation typically r…

cs.LG2024

ComboStoc: Combinatorial Stochasticity for Diffusion Generative Models

Rui Xu, Jiepeng Wang, Hao Pan +6

In this paper, we study an under-explored but important factor of diffusion generative models, i.e., the combinatorial complexity. Data samples are generally high-dimensional, and…

cs.GR2024★ 1 cited

CWF: Consolidating Weak Features in High-quality Mesh Simplification

Rui Xu, Longdu Liu, Ningna Wang +7

In mesh simplification, common requirements like accuracy, triangle quality, and feature alignment are often considered as a trade-off. Existing algorithms concentrate on just one…

cs.CV2024

NeurCADRecon: Neural Representation for Reconstructing CAD Surfaces by Enforcing Zero Gaussian Curvature

Qiujie Dong, Rui Xu, Pengfei Wang +5

Despite recent advances in reconstructing an organic model with the neural signed distance function (SDF), the high-fidelity reconstruction of a CAD model directly from low-quality…

cs.CV2024

Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization

Zimeng Wang, Zhiyang Dou, Rui Xu +7

We introduce Coverage Axis++, a novel and efficient approach to 3D shape skeletonization. The current state-of-the-art approaches for this task often rely on the watertightness of…

cs.CV2023★ 4 cited

Neural-Singular-Hessian: Implicit Neural Representation of Unoriented Point Clouds by Enforcing Singular Hessian

Zixiong Wang, Yunxiao Zhang, Rui Xu +6

Neural implicit representation is a promising approach for reconstructing surfaces from point clouds. Existing methods combine various regularization terms, such as the Eikonal and…

cs.CV2023

A Task-driven Network for Mesh Classification and Semantic Part Segmentation

Qiujie Dong, Xiaoran Gong, Rui Xu +5

With the rapid development of geometric deep learning techniques, many mesh-based convolutional operators have been proposed to bridge irregular mesh structures and popular backbon…

cs.GR2023★ 1 cited

Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field

Rui Xu, Zhiyang Dou, Ningna Wang +6

Estimating normals with globally consistent orientations for a raw point cloud has many downstream geometry processing applications. Despite tremendous efforts in the past decades,…

cs.CG2022★ 16 cited

SurfaceVoronoi: Efficiently Computing Voronoi Diagrams over Mesh Surfaces with Arbitrary Distance Solvers

Shiqing Xin, Pengfei Wang, Rui Xu +5

In this paper, we propose to compute Voronoi diagrams over mesh surfaces driven by an arbitrary geodesic distance solver, assuming that the input is a triangle mesh as well as a co…