2 citations · 4 across the 9 of their papers we have counts for
4 papers · 1 filter
MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splatting
Jianwei Hu, Tingxuan Huang, Hengyu Zhou +4
3D Gaussian Splatting (3DGS) enables real-time novel view synthesis for static scenes. Extending it to dynamic scenes via deformation fields has recently attracted significant atte…
CADDreamer: CAD Object Generation from Single-view Images
Yuan Li, Cheng Lin, Yuan Liu +6
Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand i…
TexHOI: Reconstructing Textures of 3D Unknown Objects in Monocular Hand-Object Interaction Scenes
Alakh Aggarwal, Ningna Wang, Xiaohu Guo
Reconstructing 3D models of dynamic, real-world objects with high-fidelity textures from monocular frame sequences has been a challenging problem in recent years. This difficulty s…
NASM: Neural Anisotropic Surface Meshing
Hongbo Li, Haikuan Zhu, Sikai Zhong +7
This paper introduces a new learning-based method, NASM, for anisotropic surface meshing. Our key idea is to propose a graph neural network to embed an input mesh into a high-dimen…