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20242026
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7 papers · 1 filter

cs.RO2026

HiPHI: A Large-Scale Benchmark for High-Precision Human Motion and Object-Interaction

Jiahao Ji, Ji Ma, Runhan Zhang +12

Humanoid intelligence requires learning over an extremely diverse space of whole-body motions and physically grounded interactions. However, existing embodied datasets remain funda…

cs.RO2026

Unified Motion Retargeting for Humanoids with Learned Point Cloud Correspondence

Hanyang Cao, Yuetong Fang, Taesoo Kwon +10

Humanoid learning increasingly relies on transforming vast and diverse human motion data into high-quality robot reference trajectories. However, retargeting human motion to humano…

cs.RO2026

OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation

Runyi Yu, Xiaoyi Lin, Ji Ma +11

Learning long-horizon humanoid loco-manipulation poses a dual challenge: it requires not only the robust execution of meta-skills but also their seamless, closed-loop chaining equi…

cs.RO2026

Switch: Learning Agile Skills Switching for Humanoid Robots

Yuen-Fui Lau, Qihan Zhao, Yinhuai Wang +4

Recent advancements in whole-body control through deep reinforcement learning have enabled humanoid robots to achieve remarkable progress in real-world chal lenging locomotion skil…

cs.RO2026

HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos

Yinhuai Wang, Qihan Zhao, Yuen Fui Lau +6

Enabling humanoid robots to perform agile and adaptive interactions has long been a core challenge in robotics. Current approaches are bottlenecked by either the scarcity of realis…

cs.RO2025

Learning Generalizable Hand-Object Tracking from Synthetic Demonstrations

Yinhuai Wang, Runyi Yu, Hok Wai Tsui +9

We present a system for learning generalizable hand-object tracking controllers purely from synthetic data, without requiring any human demonstrations. Our approach makes two key c…

cs.RO2025

PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System

Huayi Wang, Wentao Zhang, Runyi Yu +10

Deploying humanoid robots to interact with real-world environments--such as carrying objects or sitting on chairs--requires generalizable, lifelike motions and robust scene percept…