collaborators

16 papers

cs.SD2026

Passing: An Endless Journey through Reconstructed Spacetime with AI-Generated Sound

Akira Takahashi, Chihiro Nagashima, Zhi Zhong +2

This paper introduces Passing, an interactive audiovisual installation that generates an endless journey from a single continuous monorail-window recording by reconstructing it as…

cs.CV2026

Odoriko: A Shape-Aware Multimodal Diffusion Framework for Human Motion

Dongseok Shim, Julian Tanke, Kengo Uchida +5

Human motion generation has been widely studied across diverse input modalities, text, music, and video, and recent efforts have unified these into single multimodal frameworks. Ho…

eess.AS2026

Sensitivity Analysis of Generative Spatial Audio Metrics: A Study on Responsiveness, Smoothness, and Symmetry

Purnima Kamath, Adrian S. Roman, Koichi Saito +2

Evaluating generative spatial audio for First-Order Ambisonics (FOA) remains challenging due to a limited understanding of how metrics respond to changes in spatial parameters such…

cs.SD2026

MMAudio-LABEL: Audio Event Labeling via Audio Generation for Silent Video

Kazuya Tateishi, Akira Takahashi, Atsuo Hiroe +3

Recent advances in multimodal generation have enabled high-quality audio generation from silent videos. Practical applications, such as sound production, demand not only the genera…

cs.SD2026

MMAudioReverbs: Video-Guided Acoustic Modeling for Dereverberation and Room Impulse Response Estimation

Akira Takahashi, Ryosuke Sawata, Shusuke Takahashi +1

Although recent video-to-audio (V2A) models excelled at synthesizing semantically plausible sounds from visual inputs, they do not explicitly model room-acoustic effects such as re…

cs.SD2026

Do Foundational Audio Encoders Understand Music Structure?

Keisuke Toyama, Zhi Zhong, Akira Takahashi +2

In music information retrieval (MIR) research, the use of pretrained foundational audio encoders (FAEs) has recently become a trend. FAEs pretrained on large amounts of music and a…

cs.CV2025

C3G: Learning Compact 3D Representations with 2K Gaussians

Honggyu An, Jaewoo Jung, Mungyeom Kim +10

Reconstructing and understanding 3D scenes from unposed sparse views in a feed-forward manner remains as a challenging task in 3D computer vision. Recent approaches use per-pixel 3…

cs.SD2025

FoleyBench: A Benchmark For Video-to-Audio Models

Satvik Dixit, Koichi Saito, Zhi Zhong +2

Video-to-audio generation (V2A) is of increasing importance in domains such as film post-production, AR/VR, and sound design, particularly for the creation of Foley sound effects s…

cs.SD2025

'Studies for': A Human-AI Co-Creative Sound Artwork Using a Real-time Multi-channel Sound Generation Model

Chihiro Nagashima, Akira Takahashi, Zhi Zhong +2

This paper explores the integration of AI technologies into the artistic workflow through the creation of Studies for, a generative sound installation developed in collaboration wi…

cs.SD2025

MSRBench: A Benchmarking Dataset for Music Source Restoration

Yongyi Zang, Jiarui Hai, Wanying Ge +5

Music Source Restoration (MSR) extends source separation to realistic settings where signals undergo production effects (equalization, compression, reverb) and real-world degradati…

cs.CV2025

TalkCuts: A Large-Scale Dataset for Multi-Shot Human Speech Video Generation

Jiaben Chen, Zixin Wang, Ailing Zeng +8

In this work, we present TalkCuts, a large-scale dataset designed to facilitate the study of multi-shot human speech video generation. Unlike existing datasets that focus on single…

cs.SD2025

SoundReactor: Frame-level Online Video-to-Audio Generation

Koichi Saito, Julian Tanke, Christian Simon +7

Prevailing Video-to-Audio (V2A) generation models operate offline, assuming an entire video sequence or chunks of frames are available beforehand. This critically limits their use…

cs.CV2025

3D Scene Prompting for Scene-Consistent Camera-Controllable Video Generation

JoungBin Lee, Jaewoo Jung, Jisang Han +6

We present 3DScenePrompt, a framework that generates the next video chunk from arbitrary-length input while enabling precise camera control and preserving scene consistency. Unlike…

cs.SD2025

MMAudioSep: Taming Video-to-Audio Generative Model Towards Video/Text-Queried Sound Separation

Akira Takahashi, Shusuke Takahashi, Yuki Mitsufuji

We introduce MMAudioSep, a generative model for video/text-queried sound separation that is founded on a pretrained video-to-audio model. By leveraging knowledge about the relation…

cs.SD2025

Music Arena: Live Evaluation for Text-to-Music

Yonghyun Kim, Wayne Chi, Anastasios N. Angelopoulos +5

We present Music Arena, an open platform for scalable human preference evaluation of text-to-music (TTM) models. Soliciting human preferences via listening studies is the gold stan…

cs.SD2025

Aligning Text-to-Music Evaluation with Human Preferences

Yichen Huang, Zachary Novack, Koichi Saito +5

Despite significant recent advances in generative acoustic text-to-music (TTM) modeling, robust evaluation of these models lags behind, relying in particular on the popular Fréchet…