11 papers
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture
Yutian Chen, Shi Guo, Tianshuo Yang +4
Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are…
CubeComposer: Spatio-Temporal Autoregressive 4K 360° Video Generation from Perspective Video
Lingen Li, Guangzhi Wang, Xiaoyu Li +5
Generating high-quality 360° panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially imp…
Uni-ISP: Toward Unifying the Learning of ISPs from Multiple Mobile Cameras
Lingen Li, Mingde Yao, Xingyu Meng +3
Modern end-to-end image signal processors (ISPs) can learn complex mappings from RAW/XYZ data to sRGB (and vice versa), opening new possibilities in image processing. However, the…
ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing
Lingen Li, Guangzhi Wang, Zhaoyang Zhang +6
Traditional cartoon and anime production involves keyframing, inbetweening, and colorization stages, which require intensive manual effort. Despite recent advances in AI, existing…
PolarFree: Polarization-based Reflection-free Imaging
Mingde Yao, Menglu Wang, King-Man Tam +3
Reflection removal is challenging due to complex light interactions, where reflections obscure important details and hinder scene understanding. Polarization naturally provides a p…
A Physics-Informed Blur Learning Framework for Imaging Systems
Liqun Chen, Yuxuan Li, Jun Dai +2
Accurate blur estimation is essential for high-performance imaging across various applications. Blur is typically represented by the point spread function (PSF). In this paper, we…