most citedSVGThinker: Instruction-Aligned and Reasoning-Driven Text-to-SVG Generation

1 citations · 1 across the 11 of their papers we have counts for

collaborators

12 papers

cs.CV2026

SVGEval: A Vision-Grounded Framework for Perceptual-Quality Benchmarking and Evaluation in Text-to-SVG Generation

Yiming Wang, Ye Chen, Hanqi Chen +1

Multimodal large models are increasingly used to generate scalable vector graphics (SVG), but reliable evaluation remains underexplored. Existing protocols are often code-centric o…

cs.CV2026

UniMoCa: Unifying Motion and Camera Controls as Visual Proxies for Faithful Human Video Generation

Liming Tan, Ye Chen, Hao Zhang +3

Controlling human motion and camera movement is essential for faithful human-oriented video generation, yet remains challenging in multi-person scenes with large body motions, occl…

cs.CV2026

World Narrative Model for Highly Controllable Video Generation: A Paradigm Shift from Pixel Sampling to Physical World Orchestration

Ye Chen, Xuanhong Chen, Yupeng Zhu +23

The fundamental obstacle to industrial grade video generation is the lack of controllability: existing models treat video as a pixel distribution sampling problem, bypassing the ex…

cs.CV2026

ProxyImg: Towards Highly-Controllable Image Representation via Hierarchical Disentangled Proxy Embedding

Ye Chen, Yupeng Zhu, Xiongzhen Zhang +4

Prevailing image representation methods, including explicit representations such as raster images and Gaussian primitives, as well as implicit representations such as latent images…

cs.CV2025

3DProxyImg: Controllable 3D-Aware Animation Synthesis from Single Image via 2D-3D Aligned Proxy Embedding

Yupeng Zhu, Xiongzhen Zhang, Ye Chen +1

3D animation is central to modern visual media, yet traditional production pipelines remain labor-intensive, expertise-demanding, and computationally expensive. Recent AIGC-based a…

cs.CV2025

PaintFlow: A Unified Framework for Interactive Oil Paintings Editing and Generation

Zhangli Hu, Ye Chen, Jiajun Yao +1

Oil painting, as a high-level medium that blends human abstract thinking with artistic expression, poses substantial challenges for digital generation and editing due to its intric…

cs.CV2025

Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding

Ye Chen, Liming Tan, Yupeng Zhu +2

Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, \emph{i.e.}, pixel-level matching and tracking. A tracking error…

cs.CV2025★ 1 cited

SVGThinker: Instruction-Aligned and Reasoning-Driven Text-to-SVG Generation

Hanqi Chen, Zhongyin Zhao, Ye Chen +2

Scalable Vector Graphics (SVG) is a code-based representation for 2D visuals. Leveraging recent advances in large language models (LLMs), we study text-to-SVG generation and addres…

cs.CV2025

VividFace: High-Quality and Efficient One-Step Diffusion For Video Face Enhancement

Shulian Zhang, Yong Guo, Long Peng +6

Video Face Enhancement (VFE) aims to restore high-quality facial regions from degraded video sequences, enabling a wide range of practical applications. Despite substantial progres…

cs.CV2025

VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction

Weijie Wang, Yeqing Chen, Zeyu Zhang +9

Feed-forward 3D Gaussian Splatting (3DGS) has emerged as a highly effective solution for novel view synthesis. Existing methods predominantly rely on a \emph{pixel-aligned} Gaussia…

cs.GR2025

HPR3D: Hierarchical Proxy Representation for High-Fidelity 3D Reconstruction and Controllable Editing

Tielong Wang, Yuxuan Xiong, Jinfan Liu +4

Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal…

cs.CV2025

InstantSticker: Realistic Decal Blending via Disentangled Object Reconstruction

Yi Zhang, Xiaoyang Huang, Yishun Dou +5

We present InstantSticker, a disentangled reconstruction pipeline based on Image-Based Lighting (IBL), which focuses on highly realistic decal blending, simulates stickers attached…