collaborators

8 papers

cs.RO2026

GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments

Jiawei Zhang, Yiming Yan, Chao Liang +8

Training embodied agents in the real world requires skilled operators and expensive hardware. Simulation environments offer a compelling alternative by enabling large-scale, cost-e…

cs.CV2026

Flash-Unified: A Training-Free and Task-Aware Acceleration Framework for Native Unified Models

Junlong Ke, Zichen Wen, Boxue Yang +6

Native unified multimodal models, which integrate both generative and understanding capabilities, face substantial computational overhead that hinders their real-world deployment.…

cs.CV2026

DRUPI: Dataset Reduction Using Privileged Information

Shaobo Wang, Youxin Jiang, Tianle Niu +9

Dataset Condensation (DC) seeks to select or distill samples from large datasets into smaller subsets while preserving performance on target tasks. Existing methods primarily focus…

cs.CV2026

QVLA: Not All Channels Are Equal in Vision-Language-Action Model's Quantization

Yuhao Xu, Yantai Yang, Zhenyang Fan +4

The advent of Vision-Language-Action (VLA) models represents a significant leap for embodied intelligence, yet their immense computational demands critically hinder deployment on r…

cs.LG2026

Grounding and Enhancing Informativeness and Utility in Dataset Distillation

Shaobo Wang, Yantai Yang, Guo Chen +5

Dataset Distillation (DD) seeks to create a compact dataset from a large, real-world dataset. While recent methods often rely on heuristic approaches to balance efficiency and qual…

cs.CV2026

InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streams

Shuai Yuan, Yantai Yang, Xiaotian Yang +4

The grand vision of enabling persistent, large-scale 3D visual geometry understanding is shackled by the irreconcilable demands of scalability and long-term stability. While offlin…