5 papers
MagicSim: A Unified Infrastructure for Executable Embodied Interaction
Haoran Lu, Songling Liu, Yue Chen +15
Robot learning and embodied agents now require simulation to serve as a shared execution substrate linking control, skills, and planning, not only as a renderer, controller testbed…
HuB: Learning Extreme Humanoid Balance
Tong Zhang, Boyuan Zheng, Ruiqian Nai +8
The human body demonstrates exceptional motor capabilities-such as standing steadily on one foot or performing a high kick with the leg raised over 1.5 meters-both requiring precis…
Learning Multi-Agent Loco-Manipulation for Long-Horizon Quadrupedal Pushing
Yuming Feng, Chuye Hong, Yaru Niu +6
Recently, quadrupedal locomotion has achieved significant success, but their manipulation capabilities, particularly in handling large objects, remain limited, restricting their us…
Actual Achieved Gain and Optimal Perceived Gain: Modeling Human Take-over Decisions Towards Automated Vehicles' Suggestions
Shuning Zhang, Xin Yi, Shixuan Li +7
Driver decision quality in take-overs is critical for effective human-Autonomous Driving System (ADS) collaboration. However, current research lacks detailed analysis of its variat…
Learning a Distributed Hierarchical Locomotion Controller for Embodied Cooperation
Chuye Hong, Kangyao Huang, Huaping Liu
In this work, we propose a distributed hierarchical locomotion control strategy for whole-body cooperation and demonstrate the potential for migration into large numbers of agents.…