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cs.CV2026
ForgeWM: Progressive Causal Training for Few-Step Action-Conditioned Video World Models
Xinye Li, Lingshuai Lin, Lei Wang +8
Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls. Although causal distillation enables one- or few-step vi…
cs.CV2026
PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives
Kaixin Ding, Xi Chen, Minghong Cai +9
Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllabi…