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Exploratory, Communicative, and Deployable: Vision-Driven Embodied Agents for Open-World Mobile Manipulation
Boyu Mi, Mengchen Ma, Yifei Yao +10
Real-world deployment of embodied agents requires active exploration, visual grounding, and interactive intent disambiguation. However, existing frameworks often rely on privileged…
Event-VLA: Action-Conditioned Event Fusion for Robust Vision-Language-Action Model
Jiaxin Liu, Xun Xu, Zhenhao Zhang +5
Vision-Language-Action (VLA) models have become an important paradigm of embodied AI. However, existing VLA models typically assume well-lit and stable indoor settings, while real-…
VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation
Sihao Lin, Zerui Li, Xunyi Zhao +10
Despite remarkable progress in Vision-Language Navigation (VLN), existing benchmarks remain confined to fixed, small-scale datasets with naive physical simulation. These shortcomin…
InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts
Weipeng Zhong, Peizhou Cao, Yichen Jin +9
The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typic…
Language-to-Space Programming for Training-Free 3D Visual Grounding
Boyu Mi, Hanqing Wang, Tai Wang +2
3D visual grounding (3DVG) is challenging due to the need to understand 3D spatial relations. While supervised approaches have achieved superior performance, they are constrained b…