activity
20242026
most citedEfficient Diffusion-Based 3D Human Pose Estimation with Hierarchical Temporal Pruning

4 citations · 6 across the 24 of their papers we have counts for

collaborators

25 papers

cs.CV2026

GenPrior: Unleashing Text-to-Motion Generative Priors for Zero-Shot Skeleton-based Action Recognition

Jidong Kuang, Hongsong Wang, Jie Gui

Zero-shot skeleton-based action recognition (ZSAR) aims to recognize unseen action categories by aligning skeleton features with textual semantics. However, existing methods rely o…

cs.CV2026

RAID: Towards Robust AI-Generated Image Detection with Bit-Reversed Images

Renxi Cheng, Jie Gui, Hongsong Wang

The rapid advancement of image generation models has made it increasingly difficult for people to distinguish AI-generated images from real ones. To prevent the potential risks ass…

cs.CV2026

Retrieval-Driven Training-Free AI-Generated Video Attribution

Renxi Cheng, Chaolei Han, Jie Gui +1

AI-generated videos are becoming increasingly realistic and difficult to distinguish from authentic ones, which facilitates malicious misuse and poses growing threats to cybersecur…

cs.CV2026

Revealing Artifacts via Noise Amplification: A Novel Perspective for AI-Generated Video Detection

Renxi Cheng, Jie Gui, Hongsong Wang

With the rapid advancement of video generation models, distinguishing between AI-generated and authentic videos has emerged as a challenging endeavor. The majority of existing rese…

cs.CV2026

Property-Informed Diffusion-Based Text-to-Microstructure Generation

Bingxuan Dai, Hongsong Wang, Jie Gui

Designing 3D metamaterial microstructures that meet the intended functions remains a major challenge, as it typically requires domain expertise, iterative simulations, and extensiv…

cs.CV2026

BitC-3DGS: High-Capacity 3D Gaussian Splatting Watermarking via Bit Compression

Yuquan Bi, Baosheng Yu, Yingke Lei +5

High-capacity watermarking is necessary for 3D Gaussian Splatting (3DGS) assets to embed rich information (e.g., ownership, provenance, and authentication codes), enabling reliable…

cs.SD2026

MusicDET: Zero-Shot AI-Generated Music Detection

Chaolei Han, Hongsong Wang, Jie Gui

Detecting AI-generated music is crucial for preserving artistic authenticity and preventing the misuse of generative music technologies. However, existing discriminative detectors…

cs.CV2026

When Policy Entropy Constraint Fails: Preserving Diversity in Flow-based RLHF via Perceptual Entropy

Xiaofeng Tan, Jun Liu, Bin-Bin Gao +5

RLHF is widely used to align flow-matching text-to-image models with human preferences, but often leads to severe diversity collapse after fine-tuning. In RL, diversity is often as…

cs.CV2026

OZ-TAL: Online Zero-Shot Temporal Action Localization

Chaolei Han, Hongsong Wang, Xin Gong +1

Online Temporal Action Localization (On-TAL) aims to detect the occurrence time and category of actions in untrimmed streaming videos immediately upon their completion. Recent adva…

cs.CV2026

Marrying Text-to-Motion Generation with Skeleton-Based Action Recognition

Jidong Kuang, Hongsong Wang, Jie Gui

Human action recognition and motion generation are two active research problems in human-centric computer vision, both aiming to align motion with textual semantics. However, most…

cs.CV2026

Structure-Aware Fine-Grained Gaussian Splatting for Expressive Avatar Reconstruction

Yuze Su, Hongsong Wang, Jie Gui +1

Reconstructing photorealistic and topology-aware human avatars from monocular videos remains a significant challenge in the fields of computer vision and graphics. While existing 3…

cs.CV2026

Not All Agents Matter: From Global Attention Dilution to Risk-Prioritized Game Planning

Kang Ding, Hongsong Wang, Jie Gui +1

End-to-end autonomous driving resides not in the integration of perception and planning, but rather in the dynamic multi-agent game within a unified representation space. Most exis…

cs.CV2026

Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies

Jidong Kuang, Hongsong Wang, Jie Gui +2

Skeleton data used for action recognition are acquired from a wide range of sources, including depth sensors, marker-based motion capture systems, and 2D/3D pose estimators. These…

cs.CV2026

Attribution as Retrieval: Model-Agnostic AI-Generated Image Attribution

Hongsong Wang, Renxi Cheng, Chaolei Han +1

With the rapid advancement of AIGC technologies, image forensics will encounter unprecedented challenges. Traditional methods are incapable of dealing with increasingly realistic i…

cs.CV2026

Point-Supervised Skeleton-Based Human Action Segmentation

Hongsong Wang, Yiqin Shen, Pengbo Yan +2

Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activitie…

cs.CV2025★ 1 cited

Multimodal Skeleton-Based Action Representation Learning via Decomposition and Composition

Hongsong Wang, Heng Fei, Bingxuan Dai +1

Multimodal human action understanding is a significant problem in computer vision, with the central challenge being the effective utilization of the complementarity among diverse m…

cs.CV2025

LOTA: Bit-Planes Guided AI-Generated Image Detection

Hongsong Wang, Renxi Cheng, Yang Zhang +2

The rapid advancement of GAN and Diffusion models makes it more difficult to distinguish AI-generated images from real ones. Recent studies often use image-based reconstruction err…

cs.CV2025

Dragging with Geometry: From Pixels to Geometry-Guided Image Editing

Xinyu Pu, Hongsong Wang, Jie Gui +1

Interactive point-based image editing serves as a controllable editor, enabling precise and flexible manipulation of image content. However, most drag-based methods operate primari…

cs.CV2025★ 4 cited

Efficient Diffusion-Based 3D Human Pose Estimation with Hierarchical Temporal Pruning

Yuquan Bi, Hongsong Wang, Xinli Shi +3

Diffusion models have demonstrated strong capabilities in generating high-fidelity 3D human poses, yet their iterative nature and multi-hypothesis requirements incur substantial co…

cs.CV2025

Heterogeneous Skeleton-Based Action Representation Learning

Hongsong Wang, Xiaoyan Ma, Jidong Kuang +1

Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human s…

cs.CV2025★ 1 cited

Data-Free Class-Incremental Gesture Recognition with Prototype-Guided Pseudo Feature Replay

Hongsong Wang, Ao Sun, Jie Gui +1

Gesture recognition is an important research area in the field of computer vision. Most gesture recognition efforts focus on close-set scenarios, thereby limiting the capacity to e…

cs.CV2025

Training-Free Zero-Shot Temporal Action Detection with Vision-Language Models

Chaolei Han, Hongsong Wang, Jidong Kuang +2

Existing zero-shot temporal action detection (ZSTAD) methods predominantly use fully supervised or unsupervised strategies to recognize unseen activities. However, these training-b…

cs.CV2024

Dual Conditioned Motion Diffusion for Pose-Based Video Anomaly Detection

Hongsong Wang, Andi Xu, Pinle Ding +1

Video Anomaly Detection (VAD) is essential for computer vision research. Existing VAD methods utilize either reconstruction-based or prediction-based frameworks. The former excels…

cs.CV2024

Zero-Shot Skeleton-based Action Recognition with Dual Visual-Text Alignment

Jidong Kuang, Hongsong Wang, Chaolei Han +2

Zero-shot action recognition, which addresses the issue of scalability and generalization in action recognition and allows the models to adapt to new and unseen actions dynamically…