most citedLocality-aware Gaussian Compression for Fast and High-quality Rendering

3 citations · 3 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV2026

Explicit Layer Modeling for Video Object Insertion and Video Layer Decomposition

Kyujin Han, Seungjoo Shin, Sunghyun Cho

Most video editing systems still lack explicit layered video representations, limiting realistic compositing, object reuse, and consistent manipulation. This limitation is particul…

cs.GR2026

CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays

Gyujin Sim, Seungjoo Shin, Hosung Jeon +3

Light field displays (LFDs) require rendering an interlaced image that encodes many view-dependent observations. This multi-view requirement introduces substantial computational ov…

cs.CV2025

Leveraging Learned Image Prior for 3D Gaussian Compression

Seungjoo Shin, Jaesik Park, Sunghyun Cho

Compression techniques for 3D Gaussian Splatting (3DGS) have recently achieved considerable success in minimizing storage overhead for 3D Gaussians while preserving high rendering…

cs.CV2025

Learning Zero-Shot Subject-Driven Video Generation Using 1% Compute

Daneul Kim, Jingxu Zhang, Wonjoon Jin +4

Subject-driven video generation (SDV-Gen) aims to produce videos of a specific subject by adapting a pretrained video model, enabling personalized and application-driven content cr…

cs.CV2025★ 3 cited

Locality-aware Gaussian Compression for Fast and High-quality Rendering

Seungjoo Shin, Jaesik Park, Sunghyun Cho

We present LocoGS, a locality-aware 3D Gaussian Splatting (3DGS) framework that exploits the spatial coherence of 3D Gaussians for compact modeling of volumetric scenes. To this en…