3 papers
cs.CV2026
Explicit Layer Modeling for Video Object Insertion and Layer Decomposition
Kyujin Han, Seungjoo Shin, Sunghyun Cho
Most video editing systems still lack explicit layered video representations, limiting their ability to perform realistic compositing, object reuse, and consistent manipulation. Th…
cs.CV2025
Leveraging Learned Image Prior for 3D Gaussian Compression
Seungjoo Shin, Jaesik Park, Sunghyun Cho
Compression techniques for 3D Gaussian Splatting (3DGS) have recently achieved considerable success in minimizing storage overhead for 3D Gaussians while preserving high rendering…
cs.CV2025
Locality-aware Gaussian Compression for Fast and High-quality Rendering
Seungjoo Shin, Jaesik Park, Sunghyun Cho
We present LocoGS, a locality-aware 3D Gaussian Splatting (3DGS) framework that exploits the spatial coherence of 3D Gaussians for compact modeling of volumetric scenes. To this en…