10 citations · 16 across the 8 of their papers we have counts for
10 papers
Precise Editing and Flexible Referencing for Interactable Worlds
Xinyao Liao, Xianfang Zeng, Zhu Liang +5
We present EditWorld, a video world model for precise editing and flexible referencing in interactable worlds. Existing video world models primarily focus on navigation, letting us…
RGB-D Video Generation for Improving Human-to-Robot Object Handover Prediction
Tianyu Sun, Zhoujie Fu, Zihui Gao +2
Human-to-robot (H2R) object handover is a fundamental capability for human-robot collaboration, yet progress is hindered by the scarcity of large-scale, human-centric datasets and…
MVAnimate: Enhancing Character Animation with Multi-View Optimization
Tianyu Sun, Zhoujie Fu, Bang Zhang +1
The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms mode…
PhyCustom: Towards Realistic Physical Customization in Text-to-Image Generation
Fan Wu, Cheng Chen, Zhoujie Fu +4
Recent diffusion-based text-to-image customization methods have achieved significant success in understanding concrete concepts to control generation processes, such as styles and…
iMontage: Unified, Versatile, Highly Dynamic Many-to-many Image Generation
Zhoujie Fu, Xianfang Zeng, Jinghong Lan +9
Pre-trained video models learn powerful priors for generating high-quality, temporally coherent content. While these models excel at temporal coherence, their dynamics are often co…
In-Context Learning with Unpaired Clips for Instruction-based Video Editing
Xinyao Liao, Xianfang Zeng, Ziye Song +3
Despite the rapid progress of instruction-based image editing, its extension to video remains underexplored, primarily due to the prohibitive cost and complexity of constructing la…
Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation
Zhoujie Fu, Jiacheng Wei, Wenhao Shen +5
In this work, we introduce a novel approach for creating controllable dynamics in 3D-generated Gaussians using casually captured reference videos. Our method transfers the motion o…
Sculpt3D: Multi-View Consistent Text-to-3D Generation with Sparse 3D Prior
Cheng Chen, Xiaofeng Yang, Fan Yang +5
Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the bac…
OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fields
Youtan Yin, Zhoujie Fu, Fan Yang +1
The emergence of Neural Radiance Fields (NeRF) for novel view synthesis has increased interest in 3D scene editing. An essential task in editing is removing objects from a scene wh…
HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction
Yunze Liu, Yun Liu, Che Jiang +7
We present HOI4D, a large-scale 4D egocentric dataset with rich annotations, to catalyze the research of category-level human-object interaction. HOI4D consists of 2.4M RGB-D egoce…