5 papers
Motus: A Unified Latent Action World Model
Hongzhe Bi, Hengkai Tan, Shenghao Xie +13
While a general embodied agent must function as a unified system, current methods are built on isolated models for understanding, world modeling, and control. This fragmentation pr…
Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Grounding
Zhiyuan Jiang, Shenghao Xie, Wenyi Li +8
Grounding is a fundamental capability for building graphical user interface (GUI) agents. Although existing approaches rely on large-scale bounding box supervision, they still face…
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Junliang Ye, Shenghao Xie, Ruowen Zhao +5
3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to prese…
Pre-trained Models Succeed in Medical Imaging with Representation Similarity Degradation
Wenqiang Zu, Shenghao Xie, Hao Chen +1
This paper investigates the critical problem of representation similarity evolution during cross-domain transfer learning, with particular focus on understanding why pre-trained mo…
Exploring Representation Invariance in Finetuning
Wenqiang Zu, Shenghao Xie, Hao Chen +9
Foundation models pretrained on large-scale natural images are widely adapted to various cross-domain low-resource downstream tasks, benefiting from generalizable and transferable…