5 papers
HY-Embodied-0.5: Embodied Foundation Models for Real-World Agents
Tencent Robotics X, HY Vision Team, : +20
We introduce HY-Embodied-0.5, a family of foundation models specifically designed for real-world embodied agents. To bridge the gap between general Vision-Language Models (VLMs) an…
Motus: A Unified Latent Action World Model
Hongzhe Bi, Hengkai Tan, Shenghao Xie +13
While a general embodied agent must function as a unified system, current methods are built on isolated models for understanding, world modeling, and control. This fragmentation pr…
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Junliang Ye, Shenghao Xie, Ruowen Zhao +5
3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to prese…
ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding
Junliang Ye, Zhengyi Wang, Ruowen Zhao +2
Recently, the powerful text-to-image capabilities of ChatGPT-4o have led to growing appreciation for native multimodal large language models. However, its multimodal capabilities r…
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
Ruowen Zhao, Junliang Ye, Zhengyi Wang +4
Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete ver…