activity
20232026
most citedReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model

2 citations · 2 across the 9 of their papers we have counts for

collaborators

12 papers

cs.CV2026

Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing

Junliang Ye, Kenkun Liu, Guocun Wang +13

Recent advances in image generation have demonstrated the potential of unified multimodal models that integrate understanding, generation, and editing. However, unified 3D modeling…

cs.GR2026

PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation

Chunshi Wang, Haohan Weng, Junliang Ye +9

Autoregressive Transformers dominate high-quality mesh generation by producing artist-worthy topologies, yet their inherent sequential decoding induces substantial computational ov…

cs.CV2026

GEM: Generative Supervision Helps Embodied Intelligence

Ruowen Zhao, Bangguo Li, Zuyan Liu +9

Embodied Vision-Language Models (VLMs) have demonstrated impressive performance and generalization in robotics, particularly within Vision-Language-Action frameworks. However, a si…

cs.CV2026

PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World

Yunhan Yang, Chunshi Wang, Junliang Ye +7

Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlookin…

cs.CV2025

Part-X-MLLM: Part-aware 3D Multimodal Large Language Model

Chunshi Wang, Junliang Ye, Yunhan Yang +6

We introduce Part-X-MLLM, a native 3D multimodal large language model that unifies diverse 3D tasks by formulating them as programs in a structured, executable grammar. Given an RG…

cs.CV2025

NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks

Junliang Ye, Shenghao Xie, Ruowen Zhao +5

3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to prese…

cs.CV2025

ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding

Junliang Ye, Zhengyi Wang, Ruowen Zhao +2

Recently, the powerful text-to-image capabilities of ChatGPT-4o have led to growing appreciation for native multimodal large language models. However, its multimodal capabilities r…

cs.CV2025

DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning

Ruowen Zhao, Junliang Ye, Zhengyi Wang +4

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete ver…

cs.CV2025

Exploring Representation Invariance in Finetuning

Wenqiang Zu, Shenghao Xie, Hao Chen +9

Foundation models pretrained on large-scale natural images are widely adapted to various cross-domain low-resource downstream tasks, benefiting from generalizable and transferable…

cs.CV2024★ 2 cited

ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model

Fangfu Liu, Wenqiang Sun, Hanyang Wang +5

Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great s…

cs.CV2024

DreamReward: Text-to-3D Generation with Human Preference

Junliang Ye, Fangfu Liu, Qixiu Li +5

3D content creation from text prompts has shown remarkable success recently. However, current text-to-3D methods often generate 3D results that do not align well with human prefere…

cs.CV2023

AnimatableDreamer: Text-Guided Non-rigid 3D Model Generation and Reconstruction with Canonical Score Distillation

Xinzhou Wang, Yikai Wang, Junliang Ye +7

Advances in 3D generation have facilitated sequential 3D model generation (a.k.a 4D generation), yet its application for animatable objects with large motion remains scarce. Our wo…