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cs.CV2026

RVG-Bench: A Benchmark for Reasoning-Driven Audio-Visual Temporal Grounding

Yue Feng, Boshen Xu, Zihao Yue +5

Existing temporal video grounding (TVG) benchmarks primarily focus on localizing target video segments according to descriptive text queries of the visual content. However, real-wo…

cs.CV2026

EventLens: Event-Structure Reinforcement Learning for Video Understanding

Guowen Zhang, Boshen Xu, Zihao Yue +6

Recent multimodal large language models (MLLMs) achieve strong results on video question answering, yet often fail to recover the temporal structure that makes a video coherent. Th…

cs.CV2026

From Evaluation to Enhancement: Benchmarking and Improving Think-with-Video Reasoning for Video Generative Models

Meng Luo, Yicheng Liu, Jiahao Wang +5

Video generation has advanced to produce visually compelling and temporally coherent results. Yet, whether these models can genuinely think with video--executing symbolic rules, re…

cs.CV2026

PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives

Kaixin Ding, Xi Chen, Minghong Cai +9

Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllabi…

cs.CV2026

TimePLE: Rethinking Temporal Representation for Video Temporal Grounding

Yuhui Zeng, Xinyu Mao, Xiaokun Liu +4

Video temporal grounding (VTG) aims to localize the continuous video interval described by a natural-language query. However, current VLM-based methods typically produce this inter…

cs.CV2026

VLMs are Good Teachers for Video Reasoning via Adaptive Test-Time Optimization

Junhao Cheng, Liang Hou, Tianxiong Zhong +4

The recent "Reasoning with Video" paradigm utilizes Video Generation Models (VGMs) to generate temporally coherent visual trajectories to complete reasoning tasks. Although state-o…

cs.CV2026

Geometry-Instructed Video Editing

Chirui Chang, Xiaoyang Lyu, Yi-Hua Huang +7

Object-level geometric edits, including translating, rotating, scaling, duplicating, or removing an object, are routine operations in digital content creation (DCC) workflows, yet…

cs.CV2026

UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating

Jiehui Huang, Yuechen Zhang, Bin Xia +7

Generating a coherent multi-shot video requires structured cross-shot memory. Subject appearance, scene context, and speaker identity must persist across cuts. Existing approaches…

cs.CV2026

Astra: General Interactive World Model with Autoregressive Denoising

Yixuan Zhu, Jiaqi Feng, Wenzhao Zheng +5

Recent advances in diffusion transformers have empowered video generation models to generate high-quality video clips from texts or images. However, world models with the ability t…

cs.CV2025

MemFlow: Flowing Adaptive Memory for Consistent and Efficient Long Video Narratives

Sihui Ji, Xi Chen, Shuai Yang +3

The core challenge for streaming video generation is maintaining the content consistency in long context, which poses high requirement for the memory design. Most existing solution…

cs.CV2025

UnityVideo: Unified Multi-Modal Multi-Task Learning for Enhancing World-Aware Video Generation

Jiehui Huang, Yuechen Zhang, Xu He +7

Recent video generation models demonstrate impressive synthesis capabilities but remain limited by single-modality conditioning, constraining their holistic world understanding. Th…

cs.CV2025

Terra: Explorable Native 3D World Model with Point Latents

Yuanhui Huang, Weiliang Chen, Wenzhao Zheng +4

World models have garnered increasing attention for comprehensive modeling of the real world. However, most existing methods still rely on pixel-aligned representations as the basi…

cs.CV2025

PhysMaster: Mastering Physical Representation for Video Generation via Reinforcement Learning

Sihui Ji, Xi Chen, Xin Tao +2

Video generation models nowadays are capable of generating visually realistic videos, but often fail to adhere to physical laws, limiting their ability to generate physically plaus…