4 citations · 4 across the 4 of their papers we have counts for
4 papers
Inverse Rendering for Modeling with Line Primitives
Kenji Tojo, Ariel Shamir, Nobuyuki Umetani +1
Faithfully capturing diverse real-world objects with fuzzy, anisotropic structures, such as hair, fur, fibers, and textiles, for efficient real-time visualization remains challengi…
DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplification
Kenji Tojo, Bernd Bickel, Nobuyuki Umetani
Radiance field reconstruction aims to recover high-quality 3D representations from multi-view RGB images. Recent advances, such as 3D Gaussian splatting, enable real-time rendering…
3DPR: Single Image 3D Portrait Relight using Generative Priors
Pramod Rao, Abhimitra Meka, Xilong Zhou +11
Rendering novel, relit views of a human head, given a monocular portrait image as input, is an inherently underconstrained problem. The traditional graphics solution is to explicit…
Automated design of compound lenses with discrete-continuous optimization
Arjun Teh, Delio Vicini, Bernd Bickel +2
We introduce a method that automatically and jointly updates both continuous and discrete parameters of a compound lens design, to improve its performance in terms of sharpness, sp…