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20222026
most citedPhotoMat: A Material Generator Learned from Single Flash Photos

32 citations · 35 across the 10 of their papers we have counts for

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cs.GR2026

AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance

Xilong Zhou, Bao-Huy Nguyen, Zheng Zeng +6

Video generative models have achieved remarkable progress in synthesizing photorealistic video sequences. However, enabling broader and more creative downstream applications requir…

cs.GR2026

D-Rex : Diffusion Rendering for Relightable Expressive Avatars

Timo Teufel, Xilong Zhou, Umar Iqbal +4

We present D-Rex, a person-specific framework for photorealistic, relightable, expressive, and animatable full-body human avatars with free-viewpoint rendering. Existing methods fo…

cs.GR2025

Splat the Net: Radiance Fields with Splattable Neural Primitives

Xilong Zhou, Bao-Huy Nguyen, Loïc Magne +3

Radiance fields have emerged as a predominant representation for modeling 3D scene appearance. Neural formulations such as Neural Radiance Fields provide high expressivity but requ…

cs.GR2025

RealMat: Realistic Materials with Diffusion and Reinforcement Learning

Xilong Zhou, Pedro Figueiredo, Miloš Hašan +4

Generative models for high-quality materials are particularly desirable to make 3D content authoring more accessible. However, the majority of material generation methods are train…

cs.GR2022★ 2 cited

TileGen: Tileable, Controllable Material Generation and Capture

Xilong Zhou, Miloš Hašan, Valentin Deschaintre +3

Recent methods (e.g. MaterialGAN) have used unconditional GANs to generate per-pixel material maps, or as a prior to reconstruct materials from input photographs. These models can…