2 citations · 2 across the 4 of their papers we have counts for
5 papers
FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute
Hongchi Xia, Tianhang Cheng, Wei-Chiu Ma +1
We present FIRE3D, a unified framework that transforms a single RGB image or casual video into interactable 3D scene assets for games and interactive applications in under a minute…
Seeing Without Eyes: 4D Human-Scene Understanding from Wearable IMUs
Hao-Yu Hsu, Tianhang Cheng, Jing Wen +2
Understanding human activities and their surrounding environments typically relies on visual perception, yet cameras pose persistent challenges in privacy, safety, energy efficienc…
Demeter: A Parametric Model of Crop Plant Morphology from the Real World
Tianhang Cheng, Albert J. Zhai, Evan Z. Chen +13
Learning 3D parametric shape models of objects has gained popularity in vision and graphics and has showed broad utility in 3D reconstruction, generation, understanding, and simula…
Structure from Duplicates: Neural Inverse Graphics from a Pile of Objects
Tianhang Cheng, Wei-Chiu Ma, Kaiyu Guan +2
Our world is full of identical objects (\emphe.g., cans of coke, cars of same model). These duplicates, when seen together, provide additional and strong cues for us to effectively…
Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relighting
Benjamin Ummenhofer, Sanskar Agrawal, Rene Sepulveda +6
Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not onl…