1 citations · 3 across the 7 of their papers we have counts for
5 papers · 1 filter
Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game
Jeonghwan Kim, Wontaek Kim, Yidan Lu +9
Recent advances in whole-body robot control have enabled humanoid and legged robots to perform increasingly agile and coordinated motions. However, standardized benchmarks for eval…
Switch4EAI: Leveraging Console Game Platform for Benchmarking Robotic Athletics
Tianyu Li, Jeonghwan Kim, Wontaek Kim +3
Recent advances in whole-body robot control have enabled humanoid and legged robots to execute increasingly agile and coordinated movements. However, standardized benchmarks for ev…
Learning Physical Interaction Skills from Human Demonstrations
Tianyu Li, Hengbo Ma, Sehoon Ha +1
Learning physical interaction skills, such as dancing, handshaking, or sparring, remains a fundamental challenge for agents operating in human environments, particularly when the a…
RobotMover: Learning to Move Large Objects From Human Demonstrations
Tianyu Li, Joanne Truong, Jimmy Yang +4
Moving large objects, such as furniture or appliances, is a critical capability for robots operating in human environments. This task presents unique challenges, including whole-bo…
CrossLoco: Human Motion Driven Control of Legged Robots via Guided Unsupervised Reinforcement Learning
Tianyu Li, Hyunyoung Jung, Matthew Gombolay +2
Human motion driven control (HMDC) is an effective approach for generating natural and compelling robot motions while preserving high-level semantics. However, establishing the cor…