activity
20242026
most citedMotion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modeling

1 citations · 1 across the 15 of their papers we have counts for

collaborators

17 papers

cs.AI2026

MAC-RRG: Iterative Multi-Agent Collaboration for X-ray Radiology Report Generation

Futian Wang, Yuhan Qiao, Xiao Wang +5

Despite the remarkable progress of LLM-based and knowledge graph-augmented Radiology Report Generation (RRG) methods, existing techniques still suffer from inherent defects. Conven…

cs.CV2026

Dynamic Parsing and Updating Natural Language Specification using VLMs for Robust Vision-Language Tracking

Xiao Wang, Liye Jin, Dan Xu +5

Vision-language tracking guided by natural language specifications leverages high-level semantic cues of target objects to substantially boost tracking accuracy and robustness. Exi…

cs.CV2026

One-Shot Feed-Forward 360 Animatable Avatar via Inpainted UV-Space Gaussian Modeling

Shuling Zhao, Dan Xu

Building one-shot 3D animatable head avatars is an important yet challenging problem. Existing methods generally collapse under large camera pose variations, compromising the reali…

cs.CV2025

Are We Ready for RL in Text-to-3D Generation? A Progressive Investigation

Yiwen Tang, Zoey Guo, Kaixin Zhu +11

Reinforcement learning (RL), earlier proven to be effective in large language and multi-modal models, has been successfully extended to enhance 2D image generation recently. Howeve…

cs.CV2025

FlashVGGT: Efficient and Scalable Visual Geometry Transformers with Compressed Descriptor Attention

Zipeng Wang, Dan Xu

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per…

cs.CV2025

EMRRG: Efficient Fine-Tuning Pre-trained X-ray Mamba Networks for Radiology Report Generation

Mingzheng Zhang, Jinfeng Gao, Dan Xu +5

X-ray image-based medical report generation (MRG) is a pivotal area in artificial intelligence that can significantly reduce diagnostic burdens for clinicians and patient wait time…

cs.CV2025

CVD-STORM: Cross-View Video Diffusion with Spatial-Temporal Reconstruction Model for Autonomous Driving

Tianrui Zhang, Yichen Liu, Zilin Guo +6

Generative models have been widely applied to world modeling for environment simulation and future state prediction. With advancements in autonomous driving, there is a growing dem…

cs.CV2025

Progressive Gaussian Transformer with Anisotropy-aware Sampling for Open Vocabulary Occupancy Prediction

Chi Yan, Dan Xu

The 3D occupancy prediction task has witnessed remarkable progress in recent years, playing a crucial role in vision-based autonomous driving systems. While traditional methods are…

cs.CV2025

Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videos

Jinfeng Liu, Lingtong Kong, Mi Zhou +2

We introduce Mono4DGS-HDR, the first system for reconstructing renderable 4D high dynamic range (HDR) scenes from unposed monocular low dynamic range (LDR) videos captured with alt…

cs.CV2025

HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis

Zipeng Wang, Dan Xu

Recently, 3D Gaussian Splatting (3DGS) has emerged as a powerful alternative to NeRF-based approaches, enabling real-time, high-quality novel view synthesis through explicit, optim…

cs.CV2025

DiGA3D: Coarse-to-Fine Diffusional Propagation of Geometry and Appearance for Versatile 3D Inpainting

Jingyi Pan, Dan Xu, Qiong Luo

Developing a unified pipeline that enables users to remove, re-texture, or replace objects in a versatile manner is crucial for text-guided 3D inpainting. However, there are still…

cs.AI2025

What's in the Box? Reasoning about Unseen Objects from Multimodal Cues

Lance Ying, Daniel Xu, Alicia Zhang +3

People regularly make inferences about objects in the world that they cannot see by flexibly integrating information from multiple sources: auditory and visual cues, language, and…

cs.CV2025

Flow-NeRF: Joint Learning of Geometry, Poses, and Dense Flow within Unified Neural Representations

Xunzhi Zheng, Dan Xu

Learning accurate scene reconstruction without pose priors in neural radiance fields is challenging due to inherent geometric ambiguity. Recent development either relies on corresp…

cs.CV2024

Do MLLMs Exhibit Human-like Perceptual Behaviors? HVSBench: A Benchmark for MLLM Alignment with Human Perceptual Behavior

Jiaying Lin, Shuquan Ye, Dan Xu +2

While Multimodal Large Language Models (MLLMs) excel at many vision tasks, it is unknown if they exhibit human-like perceptual behaviors. To evaluate this, we introduce HVSBench, t…

cs.CV2024★ 1 cited

Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modeling

Jaehyeok Kim, Dongyoon Wee, Dan Xu

This paper introduces Motion-oriented Compositional Neural Radiance Fields (MoCo-NeRF), a framework designed to perform free-viewpoint rendering of monocular human videos via novel…

cs.CV2024

RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting

Qi Wang, Ruijie Lu, Xudong Xu +5

The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry,…

cs.CV2024

PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting

Zipeng Wang, Dan Xu

Neural Radiance Fields (NeRFs) have demonstrated remarkable proficiency in synthesizing photorealistic images of large-scale scenes. However, they are often plagued by a loss of fi…