50 citations · 57 across the 16 of their papers we have counts for
4 papers · 1 filter
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
Tsz Hei Fan, Choi Wing Fung, Yuxuan Wan +2
Multi-scene navigation (clearing an objective in one bounded space and then crossing a portal into the next) is a defining feature of contemporary 3D games, but authoring it is lab…
Inference-Time Scaling of Verification: Self-Evolving Deep Research Agents via Test-Time Rubric-Guided Verification
Yuxuan Wan, Tianqing Fang, Zaitang Li +5
Recent advances in Deep Research Agents (DRAs) are transforming automated knowledge discovery and problem-solving. While the majority of existing efforts focus on enhancing policy…
90% Faster, 100% Code-Free: MLLM-Driven Zero-Code 3D Game Development
Runxin Yang, Yuxuan Wan, Shuqing Li +1
Developing 3D games requires specialized expertise across multiple domains, including programming, 3D modeling, and engine configuration, which limits access to millions of potenti…
Cognitive Kernel-Pro: A Framework for Deep Research Agents and Agent Foundation Models Training
Tianqing Fang, Zhisong Zhang, Xiaoyang Wang +16
General AI Agents are increasingly recognized as foundational frameworks for the next generation of artificial intelligence, enabling complex reasoning, web interaction, coding, an…