activity
20172025
most citedEvent Representations for Automated Story Generation with Deep Neural Nets

158 citations · 349 across the 15 of their papers we have counts for

collaborators

15 papers

cs.CL2025

Does Reasoning Help LLM Agents Play Dungeons and Dragons? A Prompt Engineering Experiment

Patricia Delafuente, Arya Honraopatil, Lara J. Martin

This paper explores the application of Large Language Models (LLMs) and reasoning to predict Dungeons & Dragons (DnD) player actions and format them as Avrae Discord bot commands.…

cs.CL2025

Evaluating Human-LLM Representation Alignment: A Case Study on Affective Sentence Generation for Augmentative and Alternative Communication

Shadab Choudhury, Asha Kumar, Lara J. Martin

Gaps arise between a language model's use of concepts and people's expectations. This gap is critical when LLMs generate text to help people communicate via Augmentative and Altern…

cs.CL2024

WHAT-IF: Exploring Branching Narratives by Meta-Prompting Large Language Models

Runsheng "Anson" Huang, Lara J. Martin, Chris Callison-Burch

WHAT-IF -- Writing a Hero's Alternate Timeline through Interactive Fiction -- is a system that uses zero-shot meta-prompting to create branching narratives from a prewritten story.…

cs.HC2024★ 3 cited

Aging Up AAC: An Introspection on Augmentative and Alternative Communication Applications for Autistic Adults

Lara J. Martin, Malathy Nagalakshmi

High-tech Augmentative and Alternative Communication (AAC) has been rapidly advancing in recent years due to the increased use of large language models (LLMs) like ChatGPT, but man…

cs.CL2023★ 24 cited

CALYPSO: LLMs as Dungeon Masters' Assistants

Andrew Zhu, Lara J. Martin, Andrew Head +1

The role of a Dungeon Master, or DM, in the game Dungeons & Dragons is to perform multiple tasks simultaneously. The DM must digest information about the game setting and monsters,…

cs.CL2023★ 10 cited

FIREBALL: A Dataset of Dungeons and Dragons Actual-Play with Structured Game State Information

Andrew Zhu, Karmanya Aggarwal, Alexander Feng +2

Dungeons & Dragons (D&D) is a tabletop roleplaying game with complex natural language interactions between players and hidden state information. Recent work has shown that large la…

cs.HC2023★ 8 cited

Human-in-the-Loop Schema Induction

Tianyi Zhang, Isaac Tham, Zhaoyi Hou +12

Schema induction builds a graph representation explaining how events unfold in a scenario. Existing approaches have been based on information retrieval (IR) and information extract…

cs.CL2023★ 13 cited

Author as Character and Narrator: Deconstructing Personal Narratives from the r/AmITheAsshole Reddit Community

Salvatore Giorgi, Ke Zhao, Alexander H. Feng +1

In the r/AmITheAsshole subreddit, people anonymously share first person narratives that contain some moral dilemma or conflict and ask the community to judge who is at fault (i.e.,…

cs.CL2022★ 1 cited

CoRRPUS: Code-based Structured Prompting for Neurosymbolic Story Understanding

Yijiang River Dong, Lara J. Martin, Chris Callison-Burch

Story generation and understanding -- as with all NLG/NLU tasks -- has seen a surge in neurosymbolic work. Researchers have recognized that, while large language models (LLMs) have…

cs.CL2022★ 23 cited

Dungeons and Dragons as a Dialog Challenge for Artificial Intelligence

Chris Callison-Burch, Gaurav Singh Tomar, Lara J. Martin +3

AI researchers have posited Dungeons and Dragons (D&D) as a challenge problem to test systems on various language-related capabilities. In this paper, we frame D&D specifically as…

cs.CL2022

: A Simplified Commonsense Inference Evaluation for Story Prose

Bryan Li, Lara J. Martin, Chris Callison-Burch

Transformers have been showing near-human performance on a variety of tasks, but they are not without their limitations. We discuss the issue of conflating results of transformers…

cs.CL2021★ 11 cited

Goal-Directed Story Generation: Augmenting Generative Language Models with Reinforcement Learning

Amal Alabdulkarim, Winston Li, Lara J. Martin +1

The advent of large pre-trained generative language models has provided a common framework for AI story generation via sampling the model to create sequences that continue the stor…

cs.CL2019★ 14 cited

Story Realization: Expanding Plot Events into Sentences

Prithviraj Ammanabrolu, Ethan Tien, Wesley Cheung +4

Neural network based approaches to automated story plot generation attempt to learn how to generate novel plots from a corpus of natural language plot summaries. Prior work has sho…

cs.CL2018★ 84 cited

Controllable Neural Story Plot Generation via Reward Shaping

Pradyumna Tambwekar, Murtaza Dhuliawala, Lara J. Martin +3

Language-modeling--based approaches to story plot generation attempt to construct a plot by sampling from a language model (LM) to predict the next character, word, or sentence to…

cs.CL2017★ 158 cited

Event Representations for Automated Story Generation with Deep Neural Nets

Lara J. Martin, Prithviraj Ammanabrolu, Xinyu Wang +4

Automated story generation is the problem of automatically selecting a sequence of events, actions, or words that can be told as a story. We seek to develop a system that can gener…