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20242026
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cs.CV2026

GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport

Youngju Na, Jaeseong Yun, Soohyun Ryu +3

While 3D Gaussian splatting has emerged as a powerful paradigm, it fundamentally fails to model transparency such as glass panels. The core challenge lies in decoupling the intertw…

cs.CV2026

MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos

Taeyeon Kim, Youngju Na, Jumin Lee +3

Transferring articulated motion from monocular videos to rigged 3D characters is challenging due to pose ambiguity in 2D observations and morphological differences between source a…

cs.CV2025

AegisRF: Adversarial Perturbations Guided with Sensitivity for Protecting Intellectual Property of Neural Radiance Fields

Woo Jae Kim, Kyu Beom Han, Yoonki Cho +4

As Neural Radiance Fields (NeRFs) have emerged as a powerful tool for 3D scene representation and novel view synthesis, protecting their intellectual property (IP) from unauthorize…

cs.CV2025

Pose-free 3D Gaussian splatting via shape-ray estimation

Youngju Na, Taeyeon Kim, Jumin Lee +3

While generalizable 3D Gaussian splatting enables efficient, high-quality rendering of unseen scenes, it heavily depends on precise camera poses for accurate geometry. In real-worl…

cs.CV2024

UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and UnFavOrable Sets

Youngju Na, Woo Jae Kim, Kyu Beom Han +2

Generalizable neural implicit surface reconstruction aims to obtain an accurate underlying geometry given a limited number of multi-view images from unseen scenes. However, existin…