3 papers
cs.CL2026
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Tongxu Luo, Rongsheng Wang, Jiaxi Bi +22
Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional cod…
cs.LG2026
LiveClin: A Live Clinical Benchmark without Leakage
Xidong Wang, Shuqi Guo, Yue Shen +6
The reliability of medical LLM evaluation is critically undermined by data contamination and knowledge obsolescence, leading to inflated scores on static benchmarks. To address the…
cs.RO2025
Real-Time Verification of Embodied Reasoning for Generative Skill Acquisition
Bo Yue, Shuqi Guo, Kaiyu Hu +4
Generative skill acquisition enables embodied agents to actively learn a scalable and evolving repertoire of control skills, crucial for the advancement of large decision models. W…