4 papers
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Tongxu Luo, Rongsheng Wang, Jiaxi Bi +22
Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional cod…
Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning
Jiaxi Bi, Tongxu Luo, Wenyu Du +2
Parallel reasoning enhances Large Reasoning Models (LRMs) but incurs prohibitive costs due to futile paths caused by early errors. To mitigate this, path pruning at the prefix leve…
Do Phone-Use Agents Respect Your Privacy?
Zhengyang Tang, Ke Ji, Xidong Wang +19
We study whether phone-use agents respect privacy while completing benign mobile tasks. This question has remained hard to answer because privacy-compliant behavior is not operatio…
Learning from Peers in Reasoning Models
Tongxu Luo, Wenyu Du, Jiaxi Bi +5
Large Reasoning Models (LRMs) have the ability to self-correct even when they make mistakes in their reasoning paths. However, our study reveals that when the reasoning process sta…