6 papers
MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold
Yang Zhou, Ziheng Wang, Yuqin Lu +4
We present MoVerse, a real-time video world model that creates an interactively navigable scene from a single narrow-field-of-view image. This setting is challenging because the in…
MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics
Haofeng Liu, Yang Zhou, Ziheng Wang +6
Generative novel view synthesis faces a fundamental dilemma: geometric priors provide spatial alignment but become sparse and inaccurate under view changes, while appearance priors…
DINO Eats CLIP: Adapting Beyond Knowns for Open-set 3D Object Retrieval
Xinwei He, Yansong Zheng, Qianru Han +7
Vision foundation models have shown great promise for open-set 3D object retrieval (3DOR) through efficient adaptation to multi-view images. Leveraging semantically aligned latent…
Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis
Yuqin Lu, Yang Zhou, Yihua Dai +2
3D Gaussian Splatting (3DGS) has become a state-of-the-art framework for real-time, high-fidelity novel view synthesis. However, its substantial storage requirements and inherently…
PanopticQuery: Unified Query-Time Reasoning for 4D Scenes
Ruilin Tang, Yang Zhou, Zhong Ye +3
Understanding dynamic 4D environments through natural language queries requires not only accurate scene reconstruction but also robust semantic grounding across space, time, and vi…
Gimbal360: Canonicalizing Planar Diffusion for Spherical Panorama Completion
Yuqin Lu, Haofeng Liu, Yang Zhou +5
Diffusion models provide powerful priors for 2D image completion, but these priors are learned on bounded planar images and do not transfer directly to panoramas. Persp…