collaborators

6 papers

cs.CV2026

MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold

Yang Zhou, Ziheng Wang, Yuqin Lu +4

We present MoVerse, a real-time video world model that creates an interactively navigable scene from a single narrow-field-of-view image. This setting is challenging because the in…

cs.CV2026

MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics

Haofeng Liu, Yang Zhou, Ziheng Wang +6

Generative novel view synthesis faces a fundamental dilemma: geometric priors provide spatial alignment but become sparse and inaccurate under view changes, while appearance priors…

cs.CV2026

DINO Eats CLIP: Adapting Beyond Knowns for Open-set 3D Object Retrieval

Xinwei He, Yansong Zheng, Qianru Han +7

Vision foundation models have shown great promise for open-set 3D object retrieval (3DOR) through efficient adaptation to multi-view images. Leveraging semantically aligned latent…

cs.CV2026

Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis

Yuqin Lu, Yang Zhou, Yihua Dai +2

3D Gaussian Splatting (3DGS) has become a state-of-the-art framework for real-time, high-fidelity novel view synthesis. However, its substantial storage requirements and inherently…

cs.CV2026

PanopticQuery: Unified Query-Time Reasoning for 4D Scenes

Ruilin Tang, Yang Zhou, Zhong Ye +3

Understanding dynamic 4D environments through natural language queries requires not only accurate scene reconstruction but also robust semantic grounding across space, time, and vi…

cs.CV2026

Gimbal360: Canonicalizing Planar Diffusion for Spherical Panorama Completion

Yuqin Lu, Haofeng Liu, Yang Zhou +5

Diffusion models provide powerful priors for 2D image completion, but these priors are learned on bounded planar images and do not transfer directly to panoramas. Persp…