2 papers
cs.LG2024
Learning to Importance Sample in Primary Sample Space
Quan Zheng, Matthias Zwicker
Importance sampling is one of the most widely used variance reduction strategies in Monte Carlo rendering. In this paper, we propose a novel importance sampling technique that uses…
cs.CV2024
3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation
Frank Zhang, Yibo Zhang, Quan Zheng +5
Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform i…